MCP server
Guild Wars 1 Build Compiler
io.github.Graphmaxer/gw1-mcp
Checked 25 Oct 2026, 20:29 UTC · Connected to it and listed its tools
GW1 build compiler: skill data, template code encode/decode, validation, hero roster. Read-only.
Working at last checkAbout 2,834 tokens per request once connected8 tools
https://gw1-mcp.graphmaxer.workers.dev/mcp
At a glance
- Type
- MCP server
- Publisher
- Not verified
- Status
- Working at last check
- Tools
- 8
- Token cost
- About 2,834 tokens per request
- Sets up in
- Claude Code, Claude Desktop, Codex, Gemini CLI, Cursor, VS Code, Antigravity, ChatGPT, OpenAI API, Grok
- Last checked
- 25 Oct 2026, 20:29 UTC
Connect it to your agent
Opens the app, which shows the server and asks you to confirm. For other apps, copy the setup below.
Claude Code
claude mcp add --transport http gw1-mcp https://gw1-mcp.graphmaxer.workers.dev/mcp
Claude Desktop
Settings → Connectors → Add custom connector, and paste the URL.
Codex (config.toml)
[mcp_servers.gw1-mcp] url = "https://gw1-mcp.graphmaxer.workers.dev/mcp"
Gemini CLI
{"mcpServers":{"gw1-mcp":{"httpUrl":"https://gw1-mcp.graphmaxer.workers.dev/mcp"}}}
Cursor
{"mcpServers":{"gw1-mcp":{"url":"https://gw1-mcp.graphmaxer.workers.dev/mcp"}}}
VS Code
{"servers":{"gw1-mcp":{"type":"http","url":"https://gw1-mcp.graphmaxer.workers.dev/mcp"}}}
Antigravity
agy mcp add gw1-mcp https://gw1-mcp.graphmaxer.workers.dev/mcp
ChatGPT
Settings → Apps & Connectors → Advanced settings: turn on Developer mode, then Create a connector and paste the URL. Which plans can do this varies.
OpenAI API (Responses tools)
{"type":"mcp","server_label":"gw1-mcp","server_url":"https://gw1-mcp.graphmaxer.workers.dev/mcp","require_approval":"always"}
Grok (xAI API tools)
{"type":"mcp","server_label":"gw1-mcp","server_url":"https://gw1-mcp.graphmaxer.workers.dev/mcp"}
Tools
decode_pawned_team~182 tokens
Decode a paw-ned2 team build blob (the 'pwnd0001...>...<' format shared on PvXwiki team pages and by the paw-ned2 tool) into its individual builds: player/hero label, description, and each skill bar fully decoded. Whitespace and line wraps in the pasted blob are tolerated. For a single (non-team) budecode_template~174 tokens
Decode an in-game GW1 skill template code (e.g. "OwpiMypMBg1cxcBAMBdmtIKAA") into professions, attribute allocations and the 8 skills with their stats and descriptions. Whitespace and line wraps in the pasted code are tolerated. This decodes a SINGLE build code; for a multi-hero paw-ned2 team blob,encode_template~599 tokens
Compile a build (professions, attributes, 8 skills by exact English name) into an official in-game template code. The build is validated first; on rule violations the errors are returned instead of a code. Unknown skill names return closest-match suggestions. IMPORTANT: template codes MUST come fromget_hero~224 tokens
Look up a GW1 hero by name or by id (GWCA HeroID, matching the AccountExport plugin output). Returns profession, campaign and how the hero is unlocked. Remember: heroes can equip any skill unlocked at ACCOUNT level, but NO PvE-only skill at all — including Signet of Capture. validate_build with forHget_skill~265 tokens
Look up a single GW1 skill by exact English name or by template skill id. Returns full stats (energy, activation, recharge, adrenaline, sacrifice), profession, attribute, campaign, elite flag and description. If the name is not found, returns the closest matches so you can correct spelling. Use thislist_heroes~214 tokens
List all GW1 heroes, optionally filtered by profession or campaign name. Useful for team-building: shows which professions are coverable by heroes and how each hero is unlocked.search_skills~611 tokens
Search the full GW1 skill database by profession, attribute, campaign, elite flag or name fragment (valid values are documented per parameter). Returns compact records, at most `limit` of them alongside a `total` count of every match — a full page is not the whole result, page with offset. Use get_svalidate_build~565 tokens
Check a build (professions, attributes, 8 skills by exact English name) against Guild Wars 1 rules: one elite max, profession/attribute ownership, primary attributes, duplicates, rank ranges. Returns { valid, errors, warnings } without encoding — use encode_template instead when you also want the te
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